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Home arrow Laws of Rugby 1b
Laws of Rugby - Part 1b
Forward to:
Laws of Rugby - Part 1   - Definitions and Law 1 (The Ground): 1.1 - 1.5
Laws of Rugby - Part 1a - Law 1.6, Laws 2 - 4
Laws of Rugby - Part 2   - Laws 7 - 10
Laws of Rugby - Part 2a - Laws 11 - 15.6
Laws of Rugby - Part 2b - Laws 15.7 - 19.6
Laws of Rugby - Part 2c - Laws 19.7 - 20
Laws of Rugby - Part 2d - Laws 21 & 22
Laws of Rugby - Part 3   - Variations


Law 5 Time

5.1     DURATION OF A MATCH

A match lasts no longer than eighty minutes plus time lost, extra
time and any special conditions. A match is divided into two
halves each of not more than forty minutes playing time.


5.2     HALF TIME

After half time the teams change ends. There is an interval of not
more than 10 minutes. The length of the interval is decided by the
match organiser, the Union or the recognised body which has
jurisdiction over the game. During the interval the teams, the
referee and the touch judges may leave the playing enclosure.


5.3     TIME KEEPING

The referee keeps the time but may delegate the duty to either or
both the touch judges and/or the official time-keeper, in which
case the referee signals to them any stoppage of time or time lost.
In matches without an official time-keeper, if the referee is in
doubt as to the correct time the referee consults either or both the
touch judges and may consult others but only if the touch judges
cannot help.


5.4     TIME LOST

Time lost may be due to the following:

(a) Injury. The referee may stop play for not more than one minute
so that an injured player can be treated, or for any other permitted
delay.

The referee may allow play to continue while a medically trained
person treats an injured player in the playing area or the player
may go to the touchline for treatment.

If a player is seriously injured and needs to be removed from the
field of play, the referee has the discretion to allow the necessary
time to have the injured player removed from the field-of-play.

(b) Replacing players' clothing. When the ball is dead, the referee
allows time for a player to replace or repair a badly torn jersey,
shorts or boots. Time is allowed for a player to re-tie a boot-lace.

(c) Replacement and substitution of players. Time is allowed
when a player is replaced or substituted.

(d) Reporting of foul play by a touch judge. Time is allowed
when a touch judge reports foul play.


5.5     MAKING UP FOR TIME LOST

Any playing time lost is made up in the same half of the match.


5.6     PLAYING EXTRA TIME
 
A match may last more than eighty minutes if the Match
Organiser has authorised the playing of extra time in a drawn
match in a knock-out competition.


5.7     OTHER TIME REGULATIONS

(a) In international matches, play always lasts eighty minutes plus lost time.

(b) In non-international matches a Union may decide the length of a match.

(c) If the Union does not decide, the teams agree on the length of a
match. If they cannot agree, the referee decides.

(d) The referee has the power to end the match at any time, if the
referee believes that play should not continue because it would be dangerous.

(e) If time expires and the ball is not dead, or an awarded scrum or
lineout has not been completed the referee allows play to continue
until the next time that the ball becomes dead. If time expires and
a mark, free kick or penalty kick is then awarded, the referee allows
play to continue.

(f) If time expires after a try has been scored the referee allows time
for the conversion kick to be taken.

(g) When weather conditions are exceptionally hot and/or humid, the
referee, at his discretion, will be permitted to allow one water break
in each half. This water break should be no longer than one
minute. Time lost should be added on at the end of each half. The
water break should normally be taken after a score or when the ball
is out of play near the half way line.


Law 6 Match Officials


DEFINITIONS

Every match is under the control of Match Officials who consist of the Referee and two Touch Judges.
Additional persons, as authorised by the match organisers may include the referee and/or
reserve touch judge, an official to assist the Referee in making decisions
by using technological devices, the time keeper, the Match Doctor, the
team doctors, the non-playing members of the teams and the ball persons.

6.A.     REFEREE

6.A.1     APPOINTING THE REFEREE

The referee is appointed by the match organiser. If no referee has
been appointed the two teams may agree upon a referee. If they
cannot agree, the home team appoints a referee.


6.A.2     REPLACING THE REFEREE

If the referee is unable to complete the match, the referee?s
replacement is appointed according to the instructions of the
match organiser. If the match organiser has given no instructions,
the referee appoints the replacement. If the referee cannot do so,
the home team appoints a replacement.


6.A.3     DUTIES OF THE REFEREE BEFORE THE MATCH

(a) Toss. The referee organises the toss. One of the captains tosses a
coin and the other captain calls to see who wins the toss. The
winner of the toss decides whether to kick off or to choose an end.
If the winner of the toss decides to choose an end, the opponents
must kick off and vice versa.


6.A.4     THE DUTIES OF THE REFEREE IN THE PLAYING ENCLOSURE

(a) The referee is the sole judge of fact and of Law during a match. The
referee must apply fairly all the Laws of the Game in every match.

(b) The referee keeps the time.

(c) The referee keeps the score.

(d) The referee gives permission to the players to leave the playing area.

(e) The referee gives permission to the replacements or substitutes to
enter the playing area.

(f) The referee gives permission to the team doctors or medically
trained persons or their assistants to enter the playing area, as and
when permitted by the Law.

(g) The referee gives permission to each of the coaches to enter the
playing area at half time to attend their teams during the interval.

6.A.5     PLAYERS DISPUTING A REFEREE'S DECISION

All players must respect the authority of the referee. They must not
dispute the referee?s decisions. They must stop playing at once
when the referee blows the whistle except at a kick off.

Penalty: Penalty Kick at the place of infringement or where play
would next commence.


6.A.6     REFEREE ALTERING A DECISION

The referee may alter a decision when a touch judge has raised the
flag to signal touch or an act of foul play.


6.A.7     REFEREE CONSULTING WITH OTHERS

(a) The referee may consult with touch judges in regard to matters
relating to their duties, the Law relating to foul play, or timekeeping.

(b) A match organiser may appoint an official who uses technological
devices. If the referee is unsure when making a decision in in-goal
involving a try being scored or a touch down, that official may be consulted.

(c) The official may be consulted if the referee is unsure when making
a decision in in-goal with regard to the scoring of a try or a touch
down when foul play in in-goal may have been involved.

(d) The official may be consulted in relation to the success or
otherwise of kicks at goal.

(e) The official may be consulted if the referee or touch judge is
unsure if a player was or was not in touch when attempting to
ground the ball to score a try.

(f) The official may be consulted if the referee or touch judges are
unsure when making a decision relating to touch-in-goal and the
ball being made dead if a score may have occurred.

(g) A match organiser may appoint a timekeeper who will signify the end of each half.

(h) The referee must not consult with any other persons.


6.A.8     THE REFEREE'S WHISTLE

(a) The referee must carry a whistle and blow the whistle to indicate
the beginning and end of each half of the match.

(b) The referee has power to stop play at any time.

(c) The referee must blow the whistle to indicate a score, or a touch down.

(d) The referee must blow the whistle to stop play because of an
infringement or for an offence of foul play. When the referee
cautions or sends off the offender, the referee must whistle a
second time when the penalty kick or penalty try is awarded.

(e) The referee must blow the whistle when the ball has gone out of
play, or when it has become unplayable, or when a penalty is awarded.

(f) The referee must blow the whistle when the ball or the ball carrier
touches the referee and either team gains an advantage from this.

(g) The referee must blow the whistle when it would be dangerous to
let play continue. This includes when a scrum collapses, or when
a front row player is lifted into the air or is forced upwards out of
a scrum, or when it is probable that a player has been seriously injured.

(h) The referee may blow the whistle to stop play for any other reason
according to the Laws.


6.A.9     THE REFEREE AND INJURY

(a) If a player is injured and continuation of play would be dangerous,
the referee must blow the whistle immediately.

(b) If the referee stops play because a player has been injured, and
there has been no infringement and the ball has not been made
dead, play restarts with a scrum. The team last in possession
throws in the ball. If neither team was in possession, the attacking
team throws in the ball.

(c) The referee must blow the whistle if continuation of play would be
dangerous for any reason.


6.A.10     THE BALL TOUCHING THE REFEREE

(a) If the ball or the ball carrier touches the referee and neither team
gains an advantage, play continues.

(b) If either team gains an advantage in the field of play, the referee
orders a scrum and the team that last played the ball has the throw
in.

(c) If either team gains an advantage in in-goal, if the ball is in
possession of an attacking player the referee awards a try where
the contact took place.

(d) If either team gains an advantage in in-goal, if the ball is in
possession of a defending player, the referee awards a touch down
where the contact took place.


6.A.11     THE BALL IN IN-GOAL TOUCHED BY NON-PLAYER

The referee judges what would have happened next and awards a
try or a touch down at the place where the ball was touched.


AFTER THE MATCH

6.A.12     SCORE

The referee communicates the score to the teams and to the match organiser.


6.A.13     PLAYER SENT-OFF

If a player is sent off the referee gives the match organiser a written
report on the foul play infringement as soon as possible.


6.B.     TOUCH JUDGES

6.B.1   APPOINTING TOUCH JUDGES

There are two touch judges for every match. Unless they have
been appointed by or under the authority of the match organiser,
each team provides a touch judge.


6.B.2     REPLACING A TOUCH JUDGE

The match organiser may nominate a person to act as a
replacement for the referee or the touch judges. This person is
called the reserve touch judge and stands in the perimeter area.


6.B.3     CONTROL OF TOUCH JUDGES

The referee has control over both touch judges. The referee may
tell them what their duties are, and may overrule their decisions.
If a touch judge is unsatisfactory the referee may ask that the touch
judge be replaced. If the referee believes a touch judge is guilty of
misconduct, the referee has power to send the touch judge off and
make a report to the match organiser.


DURING THE MATCH

6.B.4     WHERE THE TOUCH JUDGES SHOULD BE

(a) There is one touch judge on each side of the ground. The touch
judge remains in touch except when judging a kick at goal. When
judging a kick at goal the touch judges stand in in-goal behind the goal posts.

(b) A touch judge may enter the playing area when reporting an
offence of dangerous play or misconduct to the referee. The touch
judge may do this only at the next stoppage in play.


6.B.5     TOUCH JUDGE SIGNALS

(a)Each touch judge carries a flag or something similar with which to signal decisions.

(b) Signalling result of kick at goal. When a conversion kick or
a penalty kick at goal is being taken, the touch judges must
help the referee by signalling the result of the kick. One touch
judge stands at or behind each goal post. If the ball goes over
the cross-bar and between the posts, the touch judge raises the
flag to indicate a goal.

(c) Signalling touch. When the ball or the ball carrier has gone
into touch, the touch judge must hold up the flag. The touch
judge must stand at the place of the throw in and point to the
team entitled to throw in. The touch judge must also signal when
the ball or the ball carrier has gone into touch-in-goal.

(d) When to lower the flag. When the ball is thrown in, the touch
judge must lower the flag, with the following exceptions:

Exception 1: When the player throwing in puts any part of either
foot in the field of play, the touch judge keeps the flag up.

Exception 2: When the team not entitled to throw in has done
so, the touch judge keeps the flag up.

Exception 3: When, at a quick throw in, the ball that went into
touch is replaced by another ball, or after it went into touch or it
has been touched by anyone except the player who takes the
throw in, the touch judge keeps the flag up.

(e)It is for the referee, and not the touch judge, to decide whether or
not the ball was thrown in from the correct place.

(f) Signalling foul play. A touch judge signals that foul play or
misconduct has been seen by holding the flag horizontally and
pointing infield at right angles to the touchline.


6.B.6     AFTER SIGNALLING FOUL PLAY

A match organiser may give authority to the touch judge to signal
for foul play. If a touch judge signals foul play, the touch judge
must stay in touch and continue to carry out all the other duties
until the next stoppage in play. The touch judge may then enter
the playing area to report the offence to the referee. The referee
may then take whatever action is needed. Any penalty awarded
will be in accordance with Law 10 ? Foul Play.


AFTER THE MATCH

6.B.7     PLAYER SENT-OFF

If a player has been sent-off following a touch judge?s signal, the
touch judge submits a written report about the incident to the
referee as soon as possible after the match and provides it to the
match organiser.


6.C. ADDITIONAL PERSONS

6.C.1 RESERVE TOUCH JUDGE
When a reserve touch judge is appointed, the referee?s authority
regarding replacements and substitutions may be delegated to the
reserve touch judge.


6.C.2     THOSE WHO MAY ENTER THE PLAYING AREA

The match doctor and the non-playing members of the team may
enter the playing area as authorised by the referee.


6.C.3     LIMITS TO ENTERING THE PLAYING AREA

In the case of injury, these persons may enter the playing area
while play continues, provided they have permission from the
referee. Otherwise, they enter only when the ball is dead.



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forward to PART 2 - DURING THE MATCH ............. PART 3 - APPENDIX